Current page: Guard
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Reduces damage taken by the named tower tier from the matching infected attacker.
Choose it when keeping an exposed tower alive matters more than increasing its firepower.
It does not repair missing health, revive a destroyed tower, or make the defense invulnerable.
Read the tower portrait and any pictured infected role on your selected card. The ability applies to eligible towers of that tier for its designated wave. A new card replaces the previous choice; these are temporary abilities.
Merging into a different tier changes which cards apply. Check the tower you have after the merge.
Watch the affected tower’s health and the GUARD feedback when the matching infected attacks.
← Abilities overview · Towers · Zombies
Development guide · Updated October 8, 2026. Describes the current development build. Availability and balance may change before release.
Wiki illustrations reuse game artwork and show the effect schematically.