Role: Swarm melee
Speed: Steady
Toughness: Very low
Attack behavior: Individually fragile infected become a threat through numbers.
Read the size of the group, not just the health of one enemy. A growing crowd can occupy your defenses while other threats approach.
Clear accumulating groups before they become a wall of pressure. Leave room in your plan for tougher or faster enemies accompanying the horde.
Numbers change the problem. An individually weak enemy can become dangerous when your defenses have too many targets at once.
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Development guide · Updated October 8, 2026. Behaviors describe the current development build. Speed and toughness are relative; health scales with encounter difficulty, and balance may change.