Tower 2 is your starting material. It occupies a real cell and can take damage, but it does not attack. Merge a matching pair to create your first active defense.
Build an attacker before relying on this sector to stop the infected. A board filled with starting material still needs firepower.
Tower Info shows the values for your current run. Research, abilities, and the situation on your board can change how the tower performs.
← Towers overview · Meet the infected → · Tactical Support →
Development guide · Updated October 8, 2026. Describes the current development build. Availability and balance may change before release.